JUAN FELIPE; ADÁN ALBERTO. Cognitive task in natural language for the first 10 levels of the Sokoban game in the metacognitive architecture CARINA. Acta ScientiÆ InformaticÆ, [S. l.], v. 4, n. 4, p. 6, 2020. Disponível em: https://revistas.unicordoba.edu.co/index.php/asinf/article/view/1916.. Acesso em: 2 may. 2024.