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ATENDERAH: A SERIOUS VIDEOGAME TO ENTERTAIN AND TEACH SKILLS IN ADULTS WITH ADHD

ATENDERAH: A SERIOUS VIDEOGAME TO ENTERTAIN AND TEACH SKILLS IN ADULTS WITH ADHD



How to Cite
Mancera, L. P., Baldiris, S. M., & fabregat, R. (2014). ATENDERAH: A SERIOUS VIDEOGAME TO ENTERTAIN AND TEACH SKILLS IN ADULTS WITH ADHD. Ingeniería E Innovación, 2(1). https://doi.org/10.21897/23460466.1463

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Laura Patricia Mancera
Silvia Margarita Baldiris
Ramón fabregat

Laura Patricia Mancera,

Universidad Manuela Beltrán and Universitat de Girona, Researcher, Colombia (e-mail: laura.mancera@umb.edu.co). 2 Fundación Universitaria Tecnológico Comfenalco and Universitat de Girona, Teacher, Colombia (e-mail: sbaldiris@gmail

Silvia Margarita Baldiris,

Fundación Universitaria Tecnológico Comfenalco and Universitat de Girona, Teacher, Colombia (e-mail: sbaldiris@gmail.com).

Ramón fabregat,

Universitat de Girona UDG · Instituto de Informática y Aplicaciones

 

 This paper describes a video game named aTenDerAH, which was created, designed and implemented for attending the needs of adults with Attention Deficit Hyperactivity Disorder (ADHD). The purpose of aTenDerAH is entertains while different cognitive and organizational areas are being taught. aTenDerAH is integrated into an e-learning platform as a recommended tool for students with ADHD which were previously diagnosed with a user modelling process. The videogame was developed using: Unity for the creation of the 3D game and also for the interactive content, Cinema 4D for the creation of the models and animations in 3D, and Photoshop for the creation of textures for the 3D models. 


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